Saturday, May 9, 2009

Player's Privy to Private Plot

Okay. So there's a massive plot that Alan Pursell put before Council that would begin at KublaCon. It sounds awesome (no details until after Kubla!) But there are two issues, one Org wide and one personal.

On the Org side of things, apparently players who have NO business knowing about the plot, were jabbering away about it. WTF? Who is the dipshit on Council that leaked this information? It's supposed to be kept private on Council alone. Not supposed to go beyond our virtual borders. Whoever that particular dipshit is, they need to be slapped and kicked off Council. Then of course, the players. What the hell are you doing metagaming this? Can't you remember that this is a role-playing game, and it can't be "won?" The point of part of this plot is to surprise the shit out of the players. It's awesome, it's the reprecussions of the In-Character decisions of the player base. And there has to be a reaction. Why ruin it? Damn fools.

The other side is of course, the personal element. I can't be surprised by it now. That's kind of a drag. And of course, I have to make sure I'm not metagaming even by accident. I mean, I have some bad monkey plotting in mind, and it would benefit from this plot, but I have to be careful not to take too much advantage of it. Ah well. Should be fun!

Oh, and sorry for the overuse of italics.

No comments: